A Few Groups in Erinbour

Today I wanted to give you a simple write up on a couple groups and organizations within Erinbour that have some prominence. I wanted to share a bit on The Seekers Guild, The Builders, and Knights of the Lucent Order. Again this is all first draft info and may change over time. Comments are always welcome.

The Seekers Guild

The Seekers Guild is more like a Club then a real organization. With Chapterhouses around the kingdom, The Seekers Guild provides rest, support and camaraderie for adventurers who return to the WIlds to gain fortune and fame. With Much of the land lost to the Curse and the Wilds there is an ever growing concern as well as desire to try and reclaim the Land for Erinbour.

They have a charter which describes them as searching for a way to return Erinbour to glory it once had but in fact little beyond exploration for the sake of exploration and riches seems to happen from those members who still brave the adventure. Many chapter houses have been come more of a club for telling tales then true places to launch an adventure from. Many old timers will tell stories of lost treasures, near death experiences and wild creatures roaming the wilds.

There is still some respect and allure to The Seekers Guild and its membership is limited to invite only, so to be called by the Guild to adventure has some prominence left, but only because it is done so rarely these days. It seems that like the rest of Erinbour a sense of ease has settled in.

 

The Builders

The Builders are a secret group that permeates the entirety of Erinbour. This Secret Society is whispered by the Nobles as well as the Commoners as anyone can be a member. Membership is invite only and induction is done through a secret rite. Little is know behind the Builders ultimate reason for being, some believe it is politically motivated, other rumors is they are trying to raise a new Religion, and still others believe this to be a Social organization helping each member to gain higher rank and power.

The truth is no one really knows outside the Builders themselves. There is a rumor that all of these are true and that while the Builders have a unified exterior, the organization is riddle with smaller factions al trying to accomplish similar goals but in very specific ways. If you know a builder they can be friend or foe basically at a whim as they will support as long as you fall within their personal agenda within the Builders agenda.

 

Knights of the Lucent Order/High Church of the Holy Light

This is a religious order of Knights for the High Church of the Holy Light. This group is organized for public defense as well as a way for the Church to maintain its interests. The Knights are semi autonomous and typically are good folks trying to defend each other from the wilds encroachment. They do follow a very religious strict lifestyle putting the Tenants of the High Church first before even their own life. Believing in the Mother to guard them and welcome them home in death.

I should say a little about the High Church of the Holy Light. The church believes in the Creator a single godhead that consists of a Trinity. The Mother is the Creator and protector, The Father the judge and hunter; The Child is seen as a redeeming figure protecting creation from the Judgmental Eyes of the Father. The Family Trinity is seen as one Entity one god but three personas both Male and Female as the Child is seen sometimes as a Son and other times as a Daughter.

The Knights promote this belief and are charged with defense of the Faith. They are not ever called upon for any kind of Crusade as their autonomous nature allows them to only defend the Church as its Shield never as its sword.